Iniciado por eldraku, Octubre 28, 2019, 02:18:45 PM
CitarWith Wolfenstein: Enemy Territory Single-Player, we are aiming to bring the missing chapter of the series to life. To do so, we've been searching and examining old news articles from 2002, very early screenshots of the game... to find clues regarding the single-player campaign of Wolfenstein: Enemy Territory. And we did, thanks to IGN, who got to see a pre-alpha version of it a night of November 2002. So, before we talk about our single-player campaign, let's talk about how the original -scrapped- one was going to be.The deleted single-player campaign of Wolfenstein: Enemy Territory was in fact a team-based one, what the developers called back then a "squad-based single-player campaign" - where you played alongside AIs, similarly to Medal of Honor: Allied Assault for example.Each member of your team were to be granted with a specific role, through the classes system. You would have given your companions specific orders matching their abilities, and even have assigned yourself a different class if you wanted. The missions themselves were designed following this concept. You needed to use the orders to complete the missions!Story-wise, the single-player campaign of Wolfenstein: Enemy Territory was supposed to be a continuation to the original game's, with B.J. Blazkowicz returning as the main character, to fight against a Nazi occult threat. What's worth noting is that he was to be assisted by some of his "friends" - most likely the other members of your team depending of the mission.With the Return to Castle Wolfenstein engine, we know that we can't achieve a team-based gameplay properly. That's why Wolfenstein: Enemy Territory Single-Player will not feature team-based gameplay, and it will instead feature an experience similar to the Return to Castle Wolfenstein campaign. However, it doesn't mean that B.J. won't encounter friendly AIs to fight alongside him, or escort him. There will be plenty of chances to catch in that regard.That being said, we still want to bring the "team" concept to life. And we've found the best of ways to achieve this: thus we'll be bringing Wolfenstein: Enemy Territory Single-Player not only to the original Return to Castle Wolfenstein game, but also to the Return To Castle Wolfenstein: Cooperative Gameplay mod. The cooperative iteration of Wolfenstein: Enemy Territory Single-Player, Wolfenstein: Enemy Territory Cooperative, will be different in many ways, relying almost completely on team-work, while retaining the story we have imagined. However, we can't expand on the subject yet, since Wolfenstein: Enemy Territory Single-Player is still in early development stages.